Fix a bug where chat integration code could try to access an array before it was initialized
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@ -13,8 +13,8 @@ var xmppJoined: Array<string> = [];
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var twitchClient;
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var twitchArr: Array<string> = [];
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var discordClient;
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var liveUsers: Array<any>;
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var chatIntegration: Array<any>;
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var liveUsers: Array<any> = [];
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var chatIntegration: Array<any> = [];
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async function init() {
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setInterval(updateUsers, 20000);
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