Seriously, this one is pretty massive. Satyr now has proper sessions in the browser (like a real website), and a lot of changes were made.
API Endpoints were changed from requiring a username and password to requiring a valid JsonWebToken, obtained from /api/login
Satyr will generate a PEM format key for JWT signing and verification on startup if it can't find one at config/jwt.pem
This file was added to .gitignore
Two new depencies: cookie-parser and jose, for reading and signing JWTs.
Refactored http.ts into mutiple functions, with a couple helper functions related to cookies and JWT decoding and verification. Socket.IO chat will also automatically log in users with a valid JWT.
Refactor api.ts to reflect new requirements from endpoints.
Minor bugfix in server.ts so we don't throw an uncaught exception when rejecting a stream with an invalid key.
Transcode options readded to default.toml. They do nothing and they are not sane defaults. Both of those things are in the todo list.
Instead of redirecting with FFMPEG, change client streamPath to the privateEndpoint/StreamKey
Hopefully this is silent, because if it isn't it's leaking the stream key to every client.
Change scripts to automatically build before serving
Move typescript to dependencies
Check if the stream is ready to transcode to MPEG-DASH programmatically instead of waiting for 5 seconds
Use session.isLocal instead of matching session.ip against some strings
(session.isLocal does that internally but at least this way looks prettier)
Change config to reflect that
ffmpeg processes cleanup after themselves even on SIGINT now, cleanup.ts only cleans the database now
Adaptive livestreaming!
Add irc.js for peering with IRC
Change default to reflect that
Add basic peering.
Implemented:
register/unregister a user
messages
join/part
Not implemented/TODO:
Kill, kick, change nick
It is likely that the web chat will not have full feature parity with clients connecting directly to IRC.
This may cause further problems if the user manages to reconnect before the cleanup script has finished, but the server *shouldn't* start listening until after the script is done.
Increment version I guess, I don't really know how versioning works.
User accounts are now only for streamers, update CLI, API, and config to reflect that.
Fixed a bug with registration in api.ts
Made http port configurable
Added beginnings of socket.io chat server
Possibly more, I took a break in the middle of this commit.